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Showing content with the highest reputation on 07/10/2023 in all areas

  1. Lab 6-12 Spinner Template Path Template Token This one is a record for number of layers for me. No, I didnt count (Does PSP have a way of telling me, I'd like to know). the nonsensical game board I made up had so many layers that I merged visible to a new layer and made it a flattened element of the layout. I had the problem of getting all the other elements on the page without covering the text -that I spent a lot of time doing so I wasnt going to cover it all up. The Spinner template and token were really rewarding to do. I will post those elements closer up, especially the token. How cool that tutorial is. Making the path template was easy. I did want the black frame lines and new if I added it on each one that the line between the spaces would be double. So i grouped them once I was done, used the magic wand to select the whole group and added the extra outline to the outside to make them the same thickness. The hardest part with the path was drawing the path itself. I must have done about 30 or more (undo got a real workout) tries before I settled on this one. This layout is a big image so not sure how sharp it will be for you to see. I used Digi Dewi Hocus Pocus Paper Wood-tan from Digital Scrapbook for the picnic table the game is sitting on.
    10 points
  2. Oh my goodness, Susan! This is absolutely gorgeous!! I now want to play this game! Any chance you could post it full size in the Files section of our Facebook group? I really want to see all the text, nonsensical or not. Poor little K may be feeling left out... Maybe you'd better patent this before Hasbro grabs it!? I now have to experiment with that Lab. I'm awarding you the Winner Ribbon of Excellence! (art from TopPNG)
    6 points
  3. Here's two of the tokens, incidently, two opposites as well. These are really neat looking.
    5 points
  4. Here's the spinner template and the Color wheel playing card for the game
    5 points
  5. Holy Smokes! You've been busy. I won't even ask how long this took (or how many layers). I'm gob-smacked by the details and the complexity of the design and layout. I also bow down in homage to a master.
    3 points
  6. Thank you Suzy. I surprised myself too, on this one. I don't usually have such a clear (somewhat clear - it grew bigger than I expected) vision on a layout. Your words make my heart happy. and I laughed at your "colon"...I made about 29 colons before I settled on the last one. I thought the same thing too. Even in the tutorial that's the first thing I saw. and you know, a happy colon is a good thing.
    3 points
  7. Clever Julie, the photo of the swimming pool with the floor is well located. You've created a sort of middle point but on the left side. This is better than placing this photo in the center. To my opinion, we always have to say. ?
    2 points
  8. Susan, I bow down to you on this one! These are just gorgeous! (And I wouldn't get far in your game because I don't know the answers to about 3/4 of the questions! LOL! But I'd have a stylish token while not getting many answers correct! I'd just slink around with my tail between my legs. :(() 6-12 is the only Lab I didn't download, or even watch, because I knew I could never finish it, but I recently watched the game board video since you said you were working on it. NO WAY I could do it! My game board would look like a colon! The spinner is magnificent - the arrow and its material and shading are perfection! Congratulations!
    2 points
  9. I've been working on Random Tubes from Lab 5, Module 10. The raindrops were generated from Adobe Express beta which is a free program. I'm still tweaking it.
    2 points
  10. RoseInTheRain. My fractal and a white frame, water from Carole's tube: ))
    2 points
  11. Aw, thank you Julie. I think it took on a mind of it's own and I was a slave to it.
    1 point
  12. Wow! Thank you Ann. Yes, I will post the full sized layout on FB. Funny, the game would only last one or two rounds and the answers would all be memorized. I think in a "real game" the squares would be colored C, M or Y and you'd pick a card (with a question on it) and there would be 3 full decks of question cards. I had to put the questions on the squares to make it more "layout" like.
    1 point
  13. Susan - wonderful idea well played out! This was the module I didn't want to do. The actual game board is the sticker! You are ACE in my book!
    1 point
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