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Posts
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Everything posted by Jacques
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My 2nd and 3rd game: For the ribbons, I created a script that, from the 1st image (30x30), creates 11 other images by rotating them by 30 degrees (from 30 @ 330). This makes it easier for me to make others.
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I'll be there either alternating between PSP and Affinity or both, to be continued...
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@Linda Rexford @Susan Ewart @Jeni Simpson I don't know "Nik Collection", "Topaz", "FilterForge", "AlienSkin". What are they for?
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For my part, after my 90-day trial, I signed up for the "beta" version and got an additional 90 days with the key for the 1st 90 days: "https://affinity.serif.com/fr/affinity-beta-program/"
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@CasselIndeed, the "Pen" and "Node" tools are easier to use. I also like the "Object Selection" tool which makes selecting objects much easier.
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- 239 replies
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I find it much easier with Affinity than PSP
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- 239 replies
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@Cassel Clarification: I did not "draw" the dragons. They come from the "these little dinosaurs" page of your lesson 4 for PSP. I only cut each one out, saved them as PNGs, created an ".afphoto" document containing the PNGs and included them as "Assets"
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- 239 replies
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See you soon
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I also discovered, by pure chance, that if I go with the outlines of the "holes" (sections to be removed) in the opposite direction of the main object, I no longer need to create them in a separate vector layer and move them into the main object's vector layer. I can do it directly in the main object's vector layer.
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- 243 replies
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@Cassel I just figured out something about the hole exercise (lesson 4). If I trace a hole in the same direction as the main object (e.g. both clockwise), I have to do the "R" (from the acronym C-R-A-C) but if I create a hole in the opposite direction, I don't have to do the "R" (Main clockwise, hole counterclockwise). Is that right? Why do I have to rotate in the opposite direction for this to work?
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